Well a major update is coming that is changing alot ingame here is a link to some pics and videos
Let them load up but there are some really nice ones http://forums.battlegroundeurope.co...p?t=304131
Youtube vids http://www.youtube.com/watch?v=MpPIBvZEwuc
Like i said this is a full game update. Some info about patch
Game engine performance improvements with upgraded shaders, normals and specular mapping
• SpeedTree Upgrade
- 1,000,000+ trees updated with new models and colliders
- Normal mapping and self-shadowing
• New Capture Mechanics
- Removal of tables and radios with new timers and capture start/stop feature
• Upgraded infantry movement, animation & rag doll physics
- Updated animation blending for smoother third-person movement
- Rag doll physics applied to infantry death animations including force push from explosions
- New idle animations including combat-ready pose
• Upgraded special effects including variable weather
- Updated character and vehicle shadows
- New tree and object shadows
- Updated fire and explosions
- Updated muzzle flashes and effects such as blood splatter
- Updated hit effects on materials
- Dynamic clouds/fog/lighting settings
- Rain effects
• New clutter system
- New clutter system including persistent grass fields
- New radial clutter system with grass/scrub clutter
• New and updated objects
- Ground and object textures
- AA, AT, AP emplacements
- Buildings including urbans, barns, bunkers, docks, railroad stations, windmills and many more
- Tree/bush clumps/berms
- Updated vehicles; Char, Bf109 E4, Spitfire 1a and Spitfire Vb